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🧵 scull
Damtan at Thu, 16 Jun 2022 18:26:25 UTC No. 903792
I just made a scull, in blender
I hope you like it
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🧵 Untitled Thread
Anonymous at Thu, 16 Jun 2022 17:50:21 UTC No. 903786
>be me
>Get back to 3D art after 7 months of not using blender
>Rendering got suspiciously slow...maybe i don't remember it well...
>Check taskmanager
>100%cpu.jpg
>Google the issue
>Tfw rx580 is not supported any longer unlike with older versions of blender
Do i just go back to 2.9?
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🧵 Untitled Thread
Anonymous at Thu, 16 Jun 2022 16:30:15 UTC No. 903771
Is Metasequoia (freeware) better for modelling anime-style characters than Blender?
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🧵 realism != scientific accuracy
Anonymous at Thu, 16 Jun 2022 08:08:47 UTC No. 903700
What can I do to make a scientifically accurate head sculpt? How can I make sure whether the chin is not too big, the jawline is appropriate for the facial ratio, and the eyes are not too small, too large or too high? I intend to make models that have no stylization whatsoever, only using scientifically gathered datasets relative to the current DNA samples of the current dominant hominid species.
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🧵 blender is getting now massive funding, lads.
Anonymous at Wed, 15 Jun 2022 18:44:06 UTC No. 903581
Blender development fund is now at 209k per month.
6 months ago was like 150k.
We're reaching the tipping top, blender bros.
We're not longer a small joke tool.
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🧵 Advice for a lazy artist
Anonymous at Wed, 15 Jun 2022 18:02:33 UTC No. 903575
Hi,
So as the title suggests, I am an aspiring 3d character artist.
I am currently doing a course which can possibly change my career direction and my life if done correctly.
Currently the course is about 6 months long and more than a month have already passed.
However, the amount of days I have actually worked like a proper industry level professional can be counted on my fingers.
There are about 3 proper assignments which we had done and almost all of them I had delayed till the last minute.
When submitted, they did get accepted but I seriously wasn't satisfied with them and knew I could definitely do better than that.
I know I have to do it to succeed, I know the consequences I'll face if I don't do the assignments, however, I still procrastinate almost everyday.
I also struggle with pornography, something which I am slowly improving.
The problem is that I get easily distracted and when I am working on something, my mind wanders off very easily.
If any of you guys could guide me in the correct direction, I'd seriously be grateful.
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🧵 Redpill me on the 3DCG film/television industry. Is it really as bad as people say it is?
Anonymous at Wed, 15 Jun 2022 16:54:45 UTC No. 903561
>many jobs are contract-based. So when your time on a project is finished, you're out of a job. You're constantly searching for new jobs to ensure steady income as contracts come and go
>pay and benefits greatly vary per studio, but those located close to unionized studios (Los Angeles, Vancouver, NYC) try matching union rates. So unless you live in a big 3DCG area, compensation can be whatever the bossman decides to be "adequate"
>qualifications for jobs vary as well. Smaller studios want really good generalists, but larger ones have the capacity to hire really good specalists
>although supposedly not as bad as the games industry, crunch culture is here too and overtime pay isn't guaranteed. This might be different for union studios though
>just in general, unless you're lucky enough to work in a big unionized studio, working in film/tv appears to be an unstable career
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🧵 /wip/ - Works in Progress
Anonymous at Wed, 15 Jun 2022 12:23:25 UTC No. 903487
/wip/ - Works in Progress
- Shire Edition -
Post your work-in-progress projects, recently finished projects, or things you'd like critiqued here.
Previous thread: >>901909
List of free resources: https://pastebin.com/cZLVnNtB
/3/ Discord for those interested: https://discord.gg/ujt5vtr4DE
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🧵 Untitled Thread
Anonymous at Wed, 15 Jun 2022 09:33:44 UTC No. 903471
Is 21 too old to get into 3d modeling
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🧵 Untitled Thread
Anonymous at Wed, 15 Jun 2022 07:39:30 UTC No. 903456
Blender deleting my animations every time I reopen the project!!!
For the past 7 days or so I have been redoing some of the animations in this project. Every freaking time I reopen GarbageBlender the next morning, I have to redo them. What the fucking shit???
I suspect it's related to the gay zero next to the action. Blender being blender you never know what minute setting which you triggered by looking at the wrong pixel is fucking up your entire workflow.
please help!!
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🧵 I made this thread
Anonymous at Wed, 15 Jun 2022 00:58:01 UTC No. 903430
Hey reddit. I finally made my first album in a while.In my daily life i live in and around the danish underground.Bedroominaforrest is gonna be a diverse label, but for now its just me and my gear. Electro jazz symphonies is the new sound comming at you. https://bedroominaforrest.bandcamp.
i made this
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🧵 Untitled Thread
Anonymous at Tue, 14 Jun 2022 21:23:23 UTC No. 903393
Yo- Anyone here familiar with the .RPC format?
Rich Photorealistic Content - from what I can understand, they are like turntable image sequences- used for archvis.
archvision, the company which created this format, locks the tech down with a desktop dashboard required to access them- I noticed there is a max plugin for drag and dropping these things. What I want to see is if it would be possible to extract this file format's contents, or be able to use these .rpc sequences elsewhere. Even to be able to preview the sequences, I'd be happy. Any ideas on how, or where to begin?
🧵 Is Linux a good platform for 3D creation?
Anonymous at Tue, 14 Jun 2022 19:36:49 UTC No. 903379
Anyone have experience doing 3D work in Linux? I've been thinking about migrating from Windows to Linux after dealing with a series of frustrating headaches with Windows that's brought me to the edge of my seat. Linux is already natively compatible with a lot of 3D applications such as Blender, Maya, Houdini, Modo, Substance Painter and Substance Designer, Unreal Engine, Unity, MARI, Quixel Bridge, as well as a myriad of renderers and more.
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🧵 Blender 3d tutorial
Adedotune at Tue, 14 Jun 2022 09:42:55 UTC No. 903302
https://youtu.be/3XPGXOljBmQ
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🧵 Blender noob here
Anonymous at Tue, 14 Jun 2022 06:59:48 UTC No. 903282
Man im soo bad at this lmao
I wonder if one can make money of shitty models
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🧵 Untitled Thread
Anonymous at Mon, 13 Jun 2022 23:45:21 UTC No. 903236
Showcasing the limits of Skyrim modding.
Absolute maxed settings, 256k resolution textures, max poly scenes, max AI actors, thousands of mods stacked
https://www.youtube.com/watch?v=ZfR
🧵 Untitled Thread
Anonymous at Mon, 13 Jun 2022 13:33:53 UTC No. 903170
How long does it take to be a good smut animator?
NYL2's work is genuinely impressive and it makes me want to try my hand at it
Apart from that how fun is 3D and whatnot?
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🧵 Untitled Thread
Anonymous at Mon, 13 Jun 2022 08:23:05 UTC No. 903117
how many hours a day do you spend working on 3d stuff?
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🧵 Untitled Thread
Anonymous at Sun, 12 Jun 2022 21:44:07 UTC No. 902993
I just found one of these in a box for a hundred bux should I relearn cad blender and shit? It's Suprisingly good for playing vidya like in vr (gotta try decent freespace type shooters with it) but that's not why I bought it. Works well but I need a crash course bros! Wunna get into ue5 as well have two pcs I can use as servers as well for rendering and a laptop as a client
🧵 Questions thread
Anonymous at Sun, 12 Jun 2022 19:48:26 UTC No. 902981
Previous thread >>894880
/QTDDTOTT/: Questions that don't deserve their own thread thread.
🧵 I want 1K and i will get 1K
Anonymous at Sun, 12 Jun 2022 17:27:26 UTC No. 902963
Hello /3/, I am finally ready to do it.
You see, I have flirted with 3d for a long time, even though I was never getting anywhere..
But now, as I am failing my exams, and no longer having money, I have finally become motivated enough to spend time and get some money with 3d.
I will use this wish as ground for all my ambitions, from passing all exams left, to earning money, to set my filthy zoomer life straight.
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🧵 Decent guide for Shapr3D?
Anonymous at Sun, 12 Jun 2022 16:57:52 UTC No. 902954
So I’m trying to make some 3D models of figurine heads and weapons for my nephew and I’m having trouble with a lot of the more, I guess, intricate actions? Like I can’t figure out how to close this gap in pic related so it closes up to be one full crest piece or how to sculpt a face and so on so I was wondering if anyone had any videos or tips to help out with?
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