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🧵 Standalone .OBJ viewers?

Anonymous No. 957513

I am not a modeler, I'm only interested in viewing OBJ/3d files as an artist for reference/practice material.

Funnily enough, there's great online OBJ viewers (Sketchfab, 3Dviewer.net) but I have a problem finding good software for it. The basic Windows 3D viewer is honestly one of the best out there in it's ease of use and fluidity, but it still has a few QoL problems (no X axis rotation etc). I tried to use Blender but the navigation alone is a pain.

Do you have some suggestions for good standalone and simple 3d file viewers in general?


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🧵 Untitled Thread

Anonymous No. 957505

how do you even achieve this type of lighting in blender?
I tried using a more overcast hdri file for the background texture lighting or whatever you call it but that kind of just sucks out the saturation. Adding lights just make shadows that are too harsh.


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🧵 filling holes in a mesh

Anonymous No. 957499

hi bros, first time here, and i'm not much of a modeler. i pulled some assets out of a vidya that i like and want to print them. the slicer likes solid things, but the mesh in question comes in non-manifold parts. so far i've tried joining all the parts together in Blender, selecting all, and pressing F. surprisingly, this works to seal the mesh, but generates artifacts. it also leaves useless internal geometry which i don't want. i also tried "remesh", but it ran out of memory and died.

my next attempt is going to be to do it by hand. i will merge vertices and create faces until the mesh is manifold. before i resort to that, does anyone have tips for finding these "holes" or for doing this in an easier way?

p.s. i'm a freetard and would prefer to stick to Blender


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🧵 Untitled Thread

Anonymous No. 957479

You're going to make it.


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🧵 Untitled Thread

Working on a music video with Hatsune Miku in Blender No. 957433

for a song i made. First step is making the model. I'll share some progress here.
Feel free to shoot your thoughts along the way


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🧵 Yeah, it's happening

Anonymous No. 957427


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🧵 Untitled Thread

Anonymous No. 957423

Anyone got sources for realistic human rigs in blender?

All I can find is cartoony shit. I'm not against paying but I'd rather not spend more than $20. Looking for a nude male and a nude female, preferably statuesque. I'd like to recreate this pic.

Already know the basics of blender


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🧵 SSX Tricky custom level NURBS

Anonymous No. 957373

I need recommendations on a 3D modeller for my very specific needs
The video game SSX Tricky has gotten community support for custom levels. The catch is that it uses NURBS for its level geometry
Specifically nurbs that are 4X4 CV patches
https://www.youtube.com/watch?v=yTPh88NXW98&t=1s

I have installed about 10 different software packages looking for something to use but non of them suit my needs (missing basic tools features or are incredible painful to use).
Rhino, maya, alias, 3ds max, fusion 360 and a couple others i dont remember

It needs to be able to:
Model in nurbs
Have the nurbs be 4x4 cv patches
Be easy
Have all the tools you would expect (like extrude along spline)
Work


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🧵 Untitled Thread

Anonymous No. 957363

So, how is LookDevX and USD with Arnold in maya 2024? Its been months now. How is it?

https://www.youtube.com/watch?v=O9HXeSQd2Fk


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🧵 hilariously bad 3d

Anonymous No. 957331

these are 3d models made in blender by a guy named RoxyYTP of some old reaction youtuber, anyway thought they were hilarious so here you go


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🧵 Any way to get arcee's model?

Anonymous No. 957325

i have scourged the internet since july in search of anyone related to the project that would share the model or sell it but no dice

tried linkedn, social pages, mail and even the producer of the movie themselves but no dice, i just want arcee man why cant a man be allowed to get it


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🧵 Untitled Thread

Anonymous No. 957296

Should I pirate Maya? Mostly just creating renders but may try making some dynamic backgrounds. Learn a lot of basics in blender but I want to see alternatives


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🗑️ 🧵 I shit on AAA gaydevs

Anonymous No. 957284

I've finally surpassed the level of SOVL of the AAA gaydev industry gaming animators.

Gaydev Animators can only clean up mocap, they will never reach true SOVL.

Now admire, real SOVL.


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Anonymous No. 957270

Is there a way to export from Blender to Unreal rig so it is able to retarget to other skeletons unreal friendly skeletons like mannequin and such without rotating each single bone.


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🧵 whats the transition here

Anonymous No. 957245

how do I perform it in my sony vegas, tysm for help ;3


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🧵 Untitled Thread

Anonymous No. 957215

Hey guys, I have relatively small experience with SolidWorks (started with TinkerCad where I made the following models), I'm actually working as an engineer on a cruise ship at the moment but I would like to recreate my work environment in 3D.
My main issue is the complexity of it on SolidWorks bring my (relatively strong) PC to it's knees without even starting to make the ships keel..

TLDR; What software should I use to model an engine room


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🗑️ 🧵 Untitled Thread

Anonymous No. 957160

Are 6th or 7th gen graphics ever going to come back in fashion like 5th gen graphics did?


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🧵 got the tools, but for what

Anonymous No. 957148

i spent the last 13 years working my ass on the 3d industry, i am really comfortable making any brief i get 3d, feel i can do anything i fucking want.

my dream is to make my own shortfilm, but every time i get stuck thinking what the fuck do i want to say. I suck at that, i can make any scene look sweet and animate cameras, characters, etc, but i cant get pass the IDEA, the plot, the objective of the fucking thing.

Sorry for the rant. Peace


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🧵 Untitled Thread

Anonymous No. 957144

Why do all Blender users insist on using one program exclusively (Blender) when everyone else uses a bunch of specialist programs that do the job better and just export in one click to ABC / USD / FBX / OBJ / etc.?

What is the point in blender? What really is the point?


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🧵 Adobe Premiere Blah blah blah

Anonymous No. 957120

Howdy friends. I recently got into Adobe Premiere Pro and I'm still learning it. Once I've mastered the basics, I want to be able to incorporate seamless 3D effects into... say my GoPro footage for example. Where's the best place to start? Is there a good YouTuber who's know for that kind of stuff? Will I need to learn programs like blender, assuming I can't find certain assets online?


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🗑️ 🧵 Hookers

Anonymous No. 957117

I have a budget of 400 dollars and Id like to experience some intamacy at least once before I kms. There are a bunch of working girls on the highway near where I live who are out from like 12 to 6 pm. How do I know which one of them is the safest to pick up? Should I rent a hotel? How do I find hookers who are willing to kiss?
Any general advice is appreciated


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🧵 Untitled Thread

Anonymous No. 957106

Why do I get these kind of artifacts?
I used a "project from view" unwrap, so it should be smooth (aside for the stretching).
What's causing these discontinuities?


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🧵 Untitled Thread

Anonymous No. 957081

Download
https://www.blender.org/download/
Fundamentals
https://www.youtube.com/playlist?list=PLa1F2ddGya_-UvuAqHAksYnB0qL9yWDO6
Donut
https://www.youtube.com/playlist?list=PLjEaoINr3zgFX8ZsChQVQsuDSjEqdWMAD


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🧵 Arrays!

Anonymous No. 957071

I am new. I have just been introduced to the magic of Arrays. Entire vistas have opened before me. But currently, I am stuck. Pic related is practice before I bring it into my main project. You will see that the bottom is smaller than the top, which results in a gap at the bottom. The plan is to shrinkwrap this around a cupcake, which has been formed using a cylinder that is wider at the top than the bottom. Assuming the measurements match, will shrinkwrap take care of that gap for me and create a seamless wrapper, or is there something additional I need to do first?