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🧵 how do i bubble

Anonymous No. 958476

i've got this little 3d rendering in sketchup.
there's a flat circular surface with concentric rings.
the rings that are lower i want to have filled in with a kind of glue or something, so that it will bubble up and harden like that and be raised higher than the rest of the surface
so i basically want raised concentric rings that are curved instead of straight
it should look like liquid with high surface tension keeping it from spilling over
how can i do that? is it even possible in sketchup?
thank you for any help you may be able to give


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Anonymous No. 958467

Is it even worth learning retopology nowadays?


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Anonymous No. 958452

Is there a Blender addon that lets you spawn a sphered cube from the Add menu?


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Anonymous No. 958446

this is what Bethesda calls "game ready"
thoughts?


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🧵 Help with generative shape design

IHATECATIA No. 958427

What can I do to add or connect that angle to the wall I trimmed, maybe I am doing the piece incorrectly idk I cant find the guy on youtube to explain me this thing


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Anonymous No. 958394

any idea how to fix inverse hull's inaccurate borders between materials? pic related. are they simply using a different method in the ref (above)?


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🗑️ 🧵 Elon posted Success Kid Meme 3 times

SKID No. 958367

Elon's tweeted Floki, Milady, and BabyDoge once and they all made it to 100M+ and 1B+ respectively. He just tweeted Success Kid meme 3 times. Do you think it can make it to 100M?


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Anonymous No. 958334

How is the cg career going anon? You did spend time over the past decade plus working on your skills so you aren't made obsolete by AI or you aren't stuck doing shitty monkey work for the next 35 years. Right?

Please tell me you've paid off your house and don't have a 30 year jew chain still around your neck...


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🧵 Have you seen this 3D model ?

Anonymous No. 958326

I download this Rouge pic long time ago on this board, but i can't find the author at all.
It might be the only model with a good style.


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Anonymous No. 958250

Why are 3d modelers always either massive autists or greedy kikes


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🧵 Engine development is about to get freaky

Anonymous No. 958147

We're seeing more and more AAA devs drop their engines in favor of third-party, and even 500+ employee studios like CDPR and Ubi are dropping their in-house engines left and right cause no devs can figure out how to make them work. Now one of the only two engines "professional" devs seem to consider viable just committed suicide.

What do you think is gonna happen? Are we about to see more Cryengine game? Total Unreal domination? Godot in AAA? A return to in-house engines where devs struggle to keep up with industry standards?


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Anonymous No. 958143

Wait... You need.... more??


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Anonymous No. 958011

Blender noob, anyone know where the source of this webm is or how to achieve an affect like this? idk if it was made in blender but damn it's impressive looking


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Anonymous No. 957959

How much time do you spend making a character model from scratch?


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Anonymous No. 957931

>working on converting model that needs to match certain polygon limit
>(((google))) several questions on how to reduce polygons on part of a over vertexed fairly simple model
>they all say the same thing that I already tried
>"maybe I'll just try and manually select what wont be seen"
>search up how to select with depth
>all of them telling me to use xray (I'm trying to delete one side only)
why the fuck is it impossible to get help with this shit


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Anonymous No. 957926

Dear Anons, please bear with me, this is not a bait thread. I've worked for 10 years as a graphic designer and when I decided to go 100% freelance I went for Affinity Suite instead of Adobe so I didn't have to pay a subscription. I had a really bad time because everyone expected me to use Photoshop, Illustrator, Indesign, etc. Eventually I had to go back to Adobe, I was losing money. Now I'm in a position where I have to learn 3D so I can keep a couple of big clients. My question is, would I have the same bad experience if I choose to go Blender instead of Maya? I don't care about stuff like FoSS philosophy or feature parity, if I have to spend money to make money, I will. I just want to know if it's true that Maya is what's expected when talking about 3D.


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🧵 Arm into arm cannon?

Anonymous No. 957917

My character has a mechanical arm that turns into an arm cannon, like megaman. How can I achieve this in blender? Below is a picture of the arm.


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🧵 LiDAR

Anonymous No. 957913

How useful is an iPhone with LiDAR? I'm just getting into 3D for art and interior design for my home. It sounds cool but I'm betting it's not very useful in practice. I just imagine all the 3D scanning apps are subscriptions and Apple makes it a bitch to actually get the scans off your iPhone and onto a Windows PC.


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Anonymous No. 957910

>"don't use blender EVER. never ever EVER use blender PLEASE use literally ANYTHING else or you will NEVER make good art, EVER"
>search "#b3d" on twitter
>significantly large community that creates portfolio-tier content with the most visually and technologically impressive 3d bullshit i've ever seen
is this a bit or something, or


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Anonymous No. 957899

Unity bros.....it's unironically over for us, isn't it?


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Anonymous No. 957896

Why do Blender tutorials suck? Like genuinely, so many of them are just awful and they're typically in one of two categories
>tutorial is too basic and teaches the bare minimum, most common among broad tut's like "HOW TO BE AN ANIMATOR IN 25 MINUTES!"
>tutorial teaches you exactly how to do one specific method of doing something but will not explain why this method works, what is actually happening with each action, or if other methods exist
It makes learning this program hell. There's so many tools and I want to learn what they all do and WHY I would use them and how it interacts with other tools. It's ridiculous.

It took me almost 2 weeks to learn about TLA and how it works after digging through a ton of different animation tutorials and it makes animation 10x easier yet so many tutorials never mention it or don't even acknowledge it's existance.


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Anonymous No. 957895

Is 3DCG a viable hobby or is traditional art more worth my money and time?


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Anonymous No. 957874

Am I gonna make it, fellas?


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Anonymous No. 957865

Debris and clutter is my absolute kryptonite

What's your workflow for creating meshes such as the debris under the billiard table?

Making it artificially in Maya for example looks very fake and unnatural. I'd guess these might be photoscans, but all photoscans I've ever seen of debris like this looks like shit