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🧵 Untitled Thread

Anonymous No. 998803

I want to make creepy, primitive-looking characters. Not monsters that are scary on purpose, just weirdly unpleasant things. My theory is if I design a bunch of characters with this look but have a much nicer, friendlier-looking player character in comparison, the game will stand out.

What's the secret to this delicate balance?


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🧵 Untitled Thread

Anonymous No. 998795

developing a vr quest app.

>zucc wants my :
>real name
>phone number
>credit card
>email
>needs to see what I have in my room
>needs to be able to detect what I'm doing with my hands
>needs to be able to record any sound being heard in my room
>needs to record anything going on in my room through the cameras
>makes it so I can't sell the app anywhere else than the meta store

...is it worth it, bros?


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🧵 How was she made?

Anonymous No. 998778

and how would you make her today?


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🗑️ 🧵 Untitled Thread

Anonymous No. 998770

>0 posts per hour
>you can 3d render basedboys
>as long as it has the art in the op you should not get banned
is this the /qa2/ iv been hearing about? could we reshape this board in its image


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🧵 Untitled Thread

Anonymous No. 998695

Is zbrush core a good option for someone that just wants to sculpt simple things or a complete meme?


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🗑️ 🧵 1 meta thread per board

Anonymous No. 998628

>>998582
>>998580
>>998569
>>998554
>>998540
>>998536
>>998527
Another bot test just like what happened on /diy/ the other day
>>>/diy/2860604
So... regardless of if you think there are already bots on 4chan, there's definitely someone trying to make it happen. Thoughts?


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🧵 Vertex colors

Anonymous No. 998624

What would be the fastest way to bake lighting into vcolors these days? Was it done manually back then?


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🧵 Untitled Thread

Anonymous No. 998377

Is there any Tutorial on now to create a Vagina or Anus on existing Model ??

Janny pls dont delete, this is for research.


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🧵 Untitled Thread

Anonymous No. 998274

Who is Marmoset 5 _for_, lads? I have Marmoset 4, but I don't ever use it. Anybody using 5?


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🧵 Untitled Thread

Anonymous No. 998214

Perfection.


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🧵 /wip/ - Works In Progress

Anonymous No. 998180

/wip/ - Works In Progress - "graphic design is my passion" edition

Post your work-in-progress projects, recently finished projects, or things you'd like critiqued here.

Previous thread: >>993026


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🧵 Untitled Thread

Anonymous No. 997995

What went wrong?


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🧵 anons daily progress thread

Anonymous No. 997941

if cris can have his own thread then ill have mine

workan with a model right now


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🧵 Untitled Thread

Anonymous No. 997929

Torture


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🧵 Untitled Thread

Anonymous No. 997924

Which games inspired you to get into 3d?


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🧵 Commercialising your work

Anonymous No. 997906

Can I get a QRD on platforms with best legal protections?
I look at cults and their commercial license looks fucking retarded (left of pic). Buyers are allowed to just print your shit and distribute themselves (with attribution)? Fuck that.
myminifactory has protections, but has a subscription fee for sellers and also exclusivity terms.
Should I post my free stuff on cults and paid stuff on MMF?
Or just abandon cults altogether despite the additional exposure stream?

Kickstarters? Patreon?
I hate the idea of being beholden to terminally online slobs, but the income stream is tempting and I realise the benefit of people not being fucked cancelling subs.

Lastly, if I avoid the whole patreon pandering shit, what is the best platform for people to support my work in one off tips? Don't say the buy me a coffee thing - it sounds stupid.


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🗑️ 🧵 You wake up in NYC in 1924

Anonymous No. 997885

A hundred years ago


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🧵 Untitled Thread

Anonymous No. 997798

Post vintage/retro-styled renders and animations.
Pre-rendered, game graphics, whatever you got.


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🧵 Untitled Thread

Anonymous No. 997749

I think I messed up


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🧵 send multiversus model links

Anonymous No. 997746

models-resource only has a few characters does anyone have a way to get the rest without using umodel/fmodel


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🗑️ 🧵 Untitled Thread

Anonymous No. 997712

Tenma


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🧵 Untitled Thread

Anonymous No. 997628

What's the secret to a successful career in Adult 3DCG?


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🧵 Untitled Thread

Anonymous No. 997615

Is there a piece of 3d modeling software that's good for use on laptops that are too weak to run blender? I don't expect to do anything fancy like uv wrapping or sculpting, but being able to have the equivalent of the object/edit mode would be great to have on the road. I'd like to be able to run a light program to rough out stuff to refine later on at home. Is there something like that?

t. currently trying to use blender while waiting for a couple hours now and it crashes every other edit because this laptop is a decade old


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🧵 Material Maker

Anonymous No. 997322

Holy shit I love this program! Sure it sucks, but it's amazing! I thought it's like 1/10 of Substance Designer but in reality it's more like it's 7/10 of Substance Designer + dozen of features and workflows SD doesn't have + ability to implement new and customize any existing nodes directly using shader code. Even though its UI has some slightly stupid feel to it and nowhere as smooth as SD, it's just conceptually way better because of its open-endedness with shader code and additional features, so I only consider it the right decision to switch to Material Maker and maybe even try to support it anyhow, either by donating or sharing nodes or whatever. I also expected this UI clumsiness to make it way slower to use than SD but in reality, because unlike SD it has all node properties directly on node itself (and not hidden in a pane that is only showed when you select the node), it's kinda compensated and in general its' quite fast to use. It sucks ofc that sometimes undo/redo does work and sometimes not, and some curves are weirdly saved if you choose to click somewhere inaapropriate instead of ok/cancel, but honestly this is all minor stuff. It really works, and enables nice new workflows and is quite productive. I really enjoy all those features, like export nodes for example because I can autoexport a whole set of textures based on some core texture.