🧵 Untitled Thread
Anonymous at Tue, 28 Jun 2022 05:41:05 UTC No. 905701
If I were to take renders from honey select and throw them through some other software is there a way I can make it so that nobody could ever prove that I used honey select?
You know what I mean? Cause I just love honey select but copyright shit prevents me from making a VN with it and selling it on steam.
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🧵 I'm new to 3D. Which program do I learn for anime?
Anonymous at Tue, 28 Jun 2022 04:47:17 UTC No. 905694
I'm newfag to 3D. I just want to make anime girls dance like idolm@ster games on stage with lightshow and video in BG and grafitti falling and glowstick crowd cheering etc.
which program do I need to learn to do this? Is Blender good or is it shit compared to other programs?
I don't have time to waste here learning faggot software, I want to get results fast.
Most of the tutorials for cell shading anime are on fucking BLENDER, but I keep see /3/ saying blender sucks.
I researched what they used for Idolm@ster games. They used 3DS MAX biped, mocapped the dance animation with some black suite with white cum balls all over it. Edited it together in motion builder and copy and pasted it to all the other rigged skeletons and offset it. They also seemed to use some crowd generator in 3DS MAX. I think one of the idolm@ster games were done in MAYA. But I translated alot of Japanese articles and people generally want to kamikaze autodesk cause they fucked softimage japan's favorite software but now alot of them say "3DS MAX feels like home, but we're forced to use MAYA now..."
They also used UNITY3D engine for their lipsync to the songs lyrics and to edit the videos with. WHAT? How the fuck do you edit 3D video with Unity3D I thought. I found out it has some weird timeline thing and is actually really useful to make movies with, you import your models and animations then rig the cameras around in REALTIME it doesnt take years to render like boomer 3D software. They also do the skirt and hair physics in UNITY3D with some springbones or something.
in unity3D there is also unitychan and her dancestage. I basically want to make something like that or an idolm@ster mirishite or deresute game style preferrably.
Should I use BLENDER to try and do this? Create anime models, mocap, transfer to rigs, anime facial expressions, texture, or should I go for something like Zbrush / Substance painter, 3DS MAX, Motion Builder, and Unity3d? I just want to make anime idols dance.
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🗑️ 🧵 I CANNOT COMPILE ON MAC OSX
Anonymous at Mon, 27 Jun 2022 20:34:40 UTC No. 905636
Installed Mac Ports on OSX High Sierra
> https://desuarchive.org/g/thread/87
> https://desuarchive.org/g/thread/87
CPUOPTIMIZATIONS?=-fcommon -fno-math-errno -ffinite-math-only -fno-rounding-math -fno-signaling-nans -fno-trapping-math -D_THREAD_SAFE -I/opt/local/include/SDL2 -L/opt/local/lib -lSDL2
Build more but didn't link:
"_volume", referenced from:
_M_Draw in menu.o
_M_Menu_Options_AdjustSliders in menu.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
make[2]: *** [darkplaces-sdl] Error 1
make[1]: *** [bin-debug] Error 2
make: *** [sdl-debug] Error 2
https://pastebin.com/QwM2D7xh
Won't link and won't thusly create the binary.
This is the makefile.inc:
https://pastebin.com/GPkifHGn
this is the makefile (no extension)
https://pastebin.com/TP7rJCLP
my email is m i k e e u s a ( a t ) f i r e m a i l ( d o t ) c c
If anyone figures out what I have to do after the transfaggot canadian janitor deletes this thread.
Or put a thread here with the subject MAC, or my nickname in any of the posts, or discussing grsecurity: ill search on the archives, if a solution is known.
-----
Dear Janitor trannyfaggot mod: We are going to torture your kind when Putin Invades. Just as your kind is being skinned alive by Putin's Muslim soliders in Ukraine.
Laugh all you fucking want: you were claiming they would never invade a few months ago: they did. You were claiming "Row a boat" would never be overturned: it was. You now claim Russia will never make it into europe, into canada, etc. You laugh and delete our threads.
You will have your fucking skin removed from your body while you are upside-down and alive. Do you fucking understand you fucking pro-women's rights anti-child bride faggot tranny piece of fucking shit?
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🧵 Who here has pirated solidworks?
Anonymous at Mon, 27 Jun 2022 20:26:46 UTC No. 905633
Who here has pirated solidworks? Is it relevant for the industry? does it have an use outside 3d printing? do the pirated versions have any particular bug/disadvantage? Was looking for jobs for 3d design on my area but I could only find some for 3d printing.
🧵 Untitled Thread
Anonymous at Mon, 27 Jun 2022 16:43:22 UTC No. 905604
How do you model interiors of buildings? The camera controls in most 3d sw is a horror to navigate inside models.
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🧵 Untitled Thread
Anonymous at Mon, 27 Jun 2022 16:06:29 UTC No. 905598
Hello! How can I stop having issues with modeling low poly?
I've tried many things but it seems others are leaving me behind.
Starting from legs, head, chest, nothing seems to work, I've wasted a ridiculous amount of time on this.
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🧵 Untitled Thread
Anonymous at Mon, 27 Jun 2022 10:29:25 UTC No. 905551
Someone please help me with the blender video editor. It's 6am and I can't think anymore. I'm trying to use this green bit as a strip mask for a video clip. Using this example, I want the Vermintide clip on the left and the Monster Hunter clip on the right, but with a mask set up so I can properly zoom in on both. I did it once in practice but now I can't get it to work. The fuck am I doing wrong? And yes, everything is set to Alpha Over
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🧵 Is my abomination identifiable?
Anonymous at Mon, 27 Jun 2022 08:51:02 UTC No. 905545
First likeness sculpt I did of Cersei post season 5. Rate it from giving up sculpting forever to the next Hossain Diba.
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🧵 Blender and the fabled "industry" their users keep squawking abou
Anonymous at Mon, 27 Jun 2022 05:28:46 UTC No. 905525
Honestly, what would it take for pic related to actually compete with commercial software in the professional space?
>studios switching around their pipeline is a complicated process, even if file formats and shit all work
>artists within a studio would need to be re-trained to work in blender
>autodesk for example has a support line that studios can contact, in case something in their software goes wrong. blender does not have this
>some parts of blender need serious work done on them, most notably uv mapping and scene/pipeline management
Seems like for how much blendlets spew shit about how "it'll be the new industry standard", the Blender Foundation has a lot to do before catching the eyes of studios, especially larger ones that have an established pipeline.
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🗑️ 🧵 Untitled Thread
Anonymous at Mon, 27 Jun 2022 03:06:57 UTC No. 905514
I think this is so amazing I masturbating and laugh to this I spread the word of lord jesus cris to other boards.
>>>/ic/6131431
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🧵 Untitled Thread
Anonymous at Sun, 26 Jun 2022 23:18:20 UTC No. 905487
Hey /3/ this is my first time posting here and i find myself in need of help.
I work with Zbrush, C4D with Octane and Substance Painter and I've been trying to match the textures i painted in Substance with my models in C4D but they somehow don't seem to match, they look streched and distorted.
Does anyone know why is this happening? i've tried changing my texture projection to different modes and nothing seems to work.
They were exported as a PBR metal/roughness material.
I appreciate your help in advance broth/3/rs.
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🧵 Someone write a pastebin with advice on old render tech from psx
Anonymous at Sun, 26 Jun 2022 23:05:23 UTC No. 905486
Can /3/ skilled industry guys pls write a pastebin on how to make psx capcom backgrounds and what tools can make them?
I kind of remember how to make them on blender 2.7, but I'm afraid I kind of hard forgotten how to do it.
I remember is related to the console limitations, pong shaders with bling, no PBR, old render engine tech like 2.5 non cycles renderer and just ambien light and maybe sphere and cone lights on night scenes and shit like billboard details and more likely triplanar texturing with textures from CD packs and basic kind of procedural textures.
And maybe also the resolution, GIF compression and the psx vertex integer issue.
Maybe very basic smooth subsurf I see it on prerender models.
Feel free to post what else you remember is needed for psx pre render backgrounds.
Blender 2.5 likely is the best shot to do it on modern OS.
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🧵 Untitled Thread
Anonymous at Sun, 26 Jun 2022 21:52:40 UTC No. 905479
>mfw using the sculpting tools and modifiers when making a low poly model in blender
industry cucks will never feel that.
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🧵 Help
Anonymous at Sun, 26 Jun 2022 20:51:26 UTC No. 905473
Hi.
Is there a program like google sketchup, that lets you build and design interiors? (if you have to build the exterior too would be cool too)
Im looking for something similar but being aesthetically better.
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🧵 Untitled Thread
Anonymous at Sun, 26 Jun 2022 19:33:27 UTC No. 905452
Bro I just modeled some toilets, bidets, toilet paper and other shit of the type and I ain't feel this relaxed in a long ass time. God doing low-mid poly prop modeling is some zen shit
What part of 3D just makes you zone out and enjoy the process of it anon?
🧵 Untitled Thread
Anonymous at Sun, 26 Jun 2022 13:32:11 UTC No. 905406
I'm bored. Give blender tutorials.
🧵 Untitled Thread
Anonymous at Sun, 26 Jun 2022 12:41:00 UTC No. 905398
Where can I find character sheets that I can practice modeling on? Preferably not anime because their body shape is usually all samey looking
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🗑️ 🧵 Untitled Thread
Anonymous at Sun, 26 Jun 2022 11:05:09 UTC No. 905387
>blender bad because... IT JUST IS, OKAY?!
>no, I will NOT post my work to prove that I know what I'm talking about
>b-blendlets BTFO!!1
why are y'all chuds like this
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🧵 Untitled Thread
Anonymous at Sun, 26 Jun 2022 09:06:01 UTC No. 905366
tell me at least one advantage of blender besides the fact that it is "free"
SPOILER: you can't
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🧵 Neptunia & friends game meta question
Poppaestosnuts at Sun, 26 Jun 2022 08:09:56 UTC No. 905360
Who are they talking to the player or some mc? Would they want to be with the real life player?
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🧵 /wip/ - Works in Progress
Anonymous at Sun, 26 Jun 2022 05:34:18 UTC No. 905335
/wip/ - Works in Progress
- Wipko Edition -
Post your work-in-progress projects, recently finished projects, or things you'd like critiqued here.
Previous thread: >>903487
List of free resources: https://pastebin.com/cZLVnNtB
/3/ Discord for those interested: https://discord.gg/ujt5vtr4DE
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🧵 Untitled Thread
Anonymous at Sun, 26 Jun 2022 00:11:27 UTC No. 905277
Ok, I'm done with blender
Need an alternative easy to pick up and good for exporting scenesbinto Unity.
Blender refuses to work and it won't pan around, reinstall, reconfigure, focus camera, still won't pan.
🧵 Untitled Thread
Anonymous at Sat, 25 Jun 2022 23:21:44 UTC No. 905268
>export model from blender
>its rotated by -90 degrees on the x axis
what is this bullshit
also
>import obj
>its scaled up 100x
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🧵 Untitled Thread
Anonymous at Sat, 25 Jun 2022 20:54:50 UTC No. 905246
Why can't you just make photos of something from all angles and then a software turns it into a 3d modell?
Sorry if this is a dumb question, i dont know anything about creating 3d modells.