🗑️ 🧵 Untitled Thread
Anonymous at Fri, 22 Dec 2023 14:15:00 UTC No. 967913
Is Substance 3d Painter 2024 for $150 perpet good deal or a scam if I already have 2022 and barely ever texture because I never get to that rendering stage? I hear prices are going up to $200 starting jan 1st.
🧵 tank you
Anonymous at Fri, 22 Dec 2023 04:31:32 UTC No. 967880
Hello, I need some tips to make textures like in the original image, I want to create Makima the lowpoly, but I don't know how to make textures as good as seen in this model that I found on Twitter, do you have any videos, tips, tricks or any way to make those textures I would be happy to thank people who give me advice, videos or tools... thank you for your attention :,<
🧵 Untitled Thread
Anonymous at Fri, 22 Dec 2023 01:39:00 UTC No. 967865
>youtube censorship in the 3d anatomical modelling space
anons when will this circus end? Just decided to delete a fucking 3d model video of a male unclothed 3d model (non sexual) (no genitalia) because it was "too realistic" and he was nude except for no genitals
🧵 animate a moving stick in blender
Anonymous at Thu, 21 Dec 2023 20:49:07 UTC No. 967824
I'm trying to play with animation in Blender, decided to start with something simple like a moving stick, but turns out it's surprisingly hard to do.
I created an animation, created keyframes, used interpolation for in-between frames, but it looks like the stick morphs from one shape to another, and I want it to look like it rotates.
I tried to put the origin of the stroke to the point on one of its edges and then rotate around it, but then I don't know how to move the origin to the other end of the stick on the next keyframe.
I tried to make it a child of an empty, and make that empty a child of another empty on the opposite end, but when I try to rotate it around the first empty, it rotates around the second empty instead.
🧵 Textures
Anonymous at Thu, 21 Dec 2023 18:56:31 UTC No. 967805
Guys, can you tell me where I can get free textures for training from? For example, if I want to make something that does not have a ready texture in BlenderKit, for example, a tank from the FWW, but where to get textures, normal maps, etc.?
🧵 Untitled Thread
Anonymous at Thu, 21 Dec 2023 01:54:52 UTC No. 967743
>maya is unstable and crashes a lot
>houdini is unstable and crashes a lot
>blender is unstable and crashes a lot
>in reality have never updated motherboard bios since i built the pc
>update bios
>never crash again, ever
you lied to me about maya instability, /3/
🧵 Replicating the surreal in 3D
Anonymous at Wed, 20 Dec 2023 21:09:20 UTC No. 967722
For example, would it be possible to replicate the official art of Majora's Mask and make it indistinguishable from its 2D inspiration? It's obviously harder than the Paper Mario example, but...
🧵 Just a visitor
Anonymous at Wed, 20 Dec 2023 16:51:00 UTC No. 967705
Monthly reminder that you are doing amazing job and for the people that matter (me, being a pleb in modeling/animation), all these things I see in this board are really good.
🗑️ 🧵 Untitled Thread
Anonymous at Wed, 20 Dec 2023 03:56:06 UTC No. 967660
I opened Blender 6 months ago, learned how to use the mirror modifier and never opened it up since.
🧵 Untitled Thread
Anonymous at Wed, 20 Dec 2023 03:34:07 UTC No. 967659
What is your experience with Karma renderer?
🧵 Untitled Thread
Anonymous at Tue, 19 Dec 2023 20:48:40 UTC No. 967638
>literally one person in the world can make X 3d software do Y animation consistently and in a controlled manner
>he releases a video explaining his process
>can't explain it for shit
>someone asks him further questions in comments
>all sorts of info comes up thats not mentioned in his explanation video
>still doesn't come to a clear answer how he did it
🗑️ 🧵 Untitled Thread
Anonymous at Mon, 18 Dec 2023 20:23:39 UTC No. 967583
The highest degree of ludokino. Kneel.
🧵 Untitled Thread
Anonymous at Sun, 17 Dec 2023 22:15:23 UTC No. 967508
Do 3d artists have styles? Usually the only times I recognise someone's work is if they keep making the same mistake or from the preferred subject of their work, otherwise all of our works look samey, even stylized stuff is mostly similar, would love to be proven wrong though. I guess the industry doesn't encourage styles too, everything has to be consistent in projects, imagination is left to concept artists for the most part
🧵 Untitled Thread
Anonymous at Sun, 17 Dec 2023 18:52:43 UTC No. 967490
its kinda crazy what blender is capable of in 2024
🧵 Untitled Thread
Anonymous at Sun, 17 Dec 2023 17:33:03 UTC No. 967483
non-3d here. I need help that only you guys could provide. I need a 3d hand that I could pose and manipulate to use as reference for 2d art. Something I could learn to mess around with in a few days, with no greater goal. Is there something like this? Maybe a program + rigged hand model I can download and just learn the controls of the program to mess around with? The only good physical articulated hand model releases in july 2024, and I don't have a girlfriend.
🧵 most cost effective rendering solution
Anonymous at Sat, 16 Dec 2023 21:55:24 UTC No. 967418
Lets say I needed to crank out several minutes worth of animation per week, and I don't really have a solid rig for it. What's the most cost-effective solution? Blendnet and AWS? Something else?
🧵 How do i get this look for my 3d models in unreal engine 5?
Anonymous at Sat, 16 Dec 2023 15:45:18 UTC No. 967392
This toonshader is a unity only shader. Dunno if its even possible to recreate it in ue5.
Link: https://github.com/ColinLeung-NiloC
🧵 Untitled Thread
Anonymous at Sat, 16 Dec 2023 14:30:07 UTC No. 967384
Is it just me or do HDR games mog non-HDR games to the point where ensuring your game is designed from day 1 to run in HDR and making a pipeline around that should be a top priority?
🧵 Untitled Thread
Anonymous at Sat, 16 Dec 2023 03:45:46 UTC No. 967347
>took the industry pill
>about to start living my dream in a few months if all goes well
>can no longer post work on this board, only on Reputable sites including discord
welcome to The Industry, I suppose.
🧵 Untitled Thread
Anonymous at Sat, 16 Dec 2023 02:58:39 UTC No. 967344
fuck me fellas… this isn’t supposed to be this complex. Anyone have an idea why the array is sperging and refusing to follow the bezier curve? Even centered them to world origin and still no dice. This is why people smoke.
🗑️ 🧵 Untitled Thread
Anonymous at Sat, 16 Dec 2023 01:01:01 UTC No. 967333
is ajargl still somewhat relevant
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Anonymous at Fri, 15 Dec 2023 20:45:42 UTC No. 967309
I was referred here by /ic/ but none of this is traditional sculpting