Image not available

1920x1080

HAPPU BIRUTHUDAISU.jpg

🧵 Happy Birthday

3DGuy !!XhQDOznbDw3 No. 920466

One this day in 2006, Moot had a great idea.
16 years later, we are all 16 years older.


Image not available

1920x1080

1664572001530911.jpg

🧵 Untitled Thread

Anonymous No. 920415

Want to make patron game don't want to make my own adult assets, everyone says use Daz3D but everything on Daz3D is ken dolls.


Image not available

420x500

xl_modelclay37660....jpg

🧵 Untitled Thread

Anonymous No. 920399

Uhh henlo what's the proper board to discuss traditional sculpting? This one, /i/ or /diy/? Not that i have anything to discuss, h-hah... Maybe some of you tried sculpting miniatures with polymer clay?


Image not available

1280x720

maxresdefault.jpg

🧵 Blender grease pencil

Anonymous No. 920376

Is it any good?

Is there a way to merge 2 strokes together? They are separate since in sculpt mode if you use smooth the lines will separate.


Image not available

604x381

iamlookingforthis.jpg

🧵 Untitled Thread

Anonymous No. 920353

Is there any free 3D software (or a free blender plugin) that can do the thing in the picture? A surface controlled by 4 curves/bezier handles (or something similar).


Image not available

480x360

Super ACGVR.jpg

🧵 LOST MEDIA

3v3ryb0dy No. 920350

TOPIC: 3D Video games

(The following list contains the names of 3D Video games that are considered lost or whose files still can't be found):

* “Superdimensional” or “Super ACGVR”
-Release date: Uknown

* “Misato Katsuragi's Information Plan” or “Katsuragi Misato Houdou Keikaku”
-Release date: 06/06/2009 - 05/06/2010


* “Sailor Moon Vr Dream Flight”
-Release date: 18/01/2022 - 09/2022

* “To Love-Ru Darkness: Gravure Chance”
-Release date: 01/2017 - 31/05/2018

NOTES:
If you have some information or data (Apk, files... etc) archived, please; feel free to inform us or to post a link here.

Thanks for reading.


Image not available

790x792

unknown.png

🧵 Untitled Thread

Anonymous No. 920311

>Adobe when they prevent you from accessing your perpetual licenses
Vs.
>Adobe when you pirate their software to access your perpetual licenses


Image not available

255x400

leonardo-da-vinci....jpg

🧵 Untitled Thread

Anonymous No. 920291

You guys make fun of Cris, but he's literally the Leonard the Vinchi of this board.

He's not only a pretty reasonable artist (both 2D and 3D), but he's also an entrepreneur (he's making his own game), a programmer, an inventor (he's trying to come up with new ways to generate characters efficiently using AI), etc.

While his results so far aren't impressive, I respect his determination to keep trying new things and improving his work methods. I believe in the long term he'll accomplish his goal of creating a videogame.

Meanwhile, you guys just criticize him and the other anons who post their work. You shitpost about which 3D software is the best or the worst. You debate useless things. But most of you don't actually make 3D stuff.


Image not available

925x731

d428273422.2.jpg

🧵 Untitled Thread

Anonymous No. 920260

Is there any free modelling software with an intuitive interface usable by someone who hasn't spend 200 hours watching shitty Blender tutorials?


Image not available

1280x720

eevee.jpg

🧵 Blender eevee

Anonymous No. 920254

I think it is crap.
Why bother fucking with it if you can get a RTX and use Cycles?

Why fuck around with it?


Image not available

1280x676

IMG_20220915_0830....jpg

🧵 Motivation thread

Anonymous No. 920224

Hey guys I've been battling procrastination and I feel like I'm wasting my life
Each time I'm telling myself I'll model/draw/sculpt today and just end up wasting my day on vidya and other stuff
Do you have any advice on how to train every day and not procrastinate?


Image not available

1558x254

herewego.png

🧵 Untitled Thread

Anonymous No. 920196

https://twitter.com/_akhaliq/status/1575541930905243652
Expect to see a lot of lumpy assets in games soon


Image not available

392x509

masterpiece.png

🧵 A new 3D signature style is born today.

Anonymous No. 920163

Okay, I was sucesful into making an npc, how I wanted.

I failed in my last attempt.
But now I was sucesful into making what I wanted.

:D

I do plan now on like using this style for all my irrelevant npcs and enemies that are more like fillers than being something the player should care about.

The major characters still will have my kind of good looking style, since their budget will easily be 5 hours for secondary characters and maybe 2 days for main characters.


Image not available

972x298

Screenshot_202209....jpg

🧵 Nvidia developing ai to generate 3d models

Anonymous No. 920149

its over


Image not available

1300x794

parametric define....png

🧵 Untitled Thread

Anonymous No. 920141

How do I learn sculpting-based 3D modelling as someone who's only experienced in parametric modelling?
I've used more technical stuff like Autodesk Inventor, Solidworks, and Sketchup a fair amount and the modelling process for them is very intuitive to me: creating 2D sketches, extruding things, constraining with dimensions, etc.
I try opening Blender though, and I'm clueless. There's no sketches or dimensioning as far as I can tell. No clue how to actually summon up more shapes (vertices?) beyond the initial cube it tosses in without any sort of sketch to create a face and extrude it. No familiar tool buttons like hole, fillet, chamfer, loft, etc. either. And without dimensions I suppose I'm meant to just approximate scale and sizes?
This is all very foreign and unintuitive to me.


Image not available

345x447

1664404775852425.png

🧵 This is the final straw.

Anonymous No. 920117

Going to make a porn game with this style.

I no longer give a shit about anything.

Better get shit done in a SHIT TIER MEDIOCRE GARBAGE STYLE, than just keep dreaming about improving or other random BS idea.

Better get shit done quick than wasting my time idea guying.


Image not available

1200x500

HtokeA-on-Twitter-1.jpg

🧵 Making a patreon game

Anonymous No. 920085

I want to make a commercial patreon.

The thing is, I'm 1MA, but I want to make a commercial patreon game.

But obviously my skills aren't the best.
I need skilled character anime guys who are willing to do coomer shit and aren't moralfags.

Obviously, you don't have to work for free.

I will try to make a prototype using my crappy indie AAA shit tier style.
Eventually when I get some interest from degenerates, and I can afford to pay someone with real skill, I will hire people.

But I rather hire degenerates from here, because, well, this is my turf.
This website has been my home.
I don't belong in another site.

Just leaving this here if anyone wants to eventually join.

https://discord.gg/6CDRK5Mq


Image not available

826x871

1661206672690328.jpg

🧵 Untitled Thread

Anonymous No. 920068

>blender good
>cant drag and drop files in
Lmao who the fuck uses this dumb shit?


Image not available

382x417

1648036752443.jpg

🧵 Untitled Thread

Anonymous No. 920058

What makes you use Blender and not Maya?
Hey guys, i'm employed by Maya and make tools for them. I was gathering some info to decide how to improve my toolset MayaX and make it better for people who use other softwares.
I noticed many Blenders users still use it after all these years and wonder why use a limited tool kit instead of multiple ones to craft your work better
let's say i can make anything for your in Maya and change it any everyway (maybe even make the whole UI look like Blender if thats what you want).
what changes or feature can make you interested in using Maya?


Image not available

326x490

1566773463454.jpg

🧵 Untitled Thread

Anonymous No. 920049

Is programming involved in 3D? I like to program a bit, just started learning 3D


Image not available

1200x674

D3Q0xrTW4AMeUV2.jpg

🧵 Untitled Thread

Anonymous No. 920036

Is it possible to optimize Eevee's VRAM usage? I'm making a very simple scene PS1 style with very low resolution textures but I keep hitting the 8GB limit and Blender crashes.

I only have 50 materials, 20 image textures and 70k tris, why tf is this happening


Image not available

1657x909

Screenshot 2022-0....jpg

🧵 Anyone want to make some game art?

Anonymous No. 920023

Hey 3dCG, I'm a game dev looking for an artist to team up with to make some indie games! I was working with another artist but he is not committed to the projects, and I haven't been happy with the small amount of work that he did complete. I want to work with someone new. I have a bunch of games that I'm working on, the coding is more or less complete but I need ART!

I'm willing to split any profits 50/50, but I need someone who can commit themselves fully to the job. Anyone here interested or have some advice for how to find an artist to team up with?


Image not available

739x494

entrepreneur.jpg

🧵 Self-publishing on marketplaces

Anonymous No. 919994

I've sold my stuff before to other studios, be it assets, full environments, tutorials etc. I realize now that it didn't really benefit me long-term and so I have seriously been considering of finding ways to achieve some long term passive income, and ideally try to grow it slowly as time goes on. I don't need to make a quick buck at the moment.

I'm still being asked to create content for other publishers, but I know that I will put in 99% of the work in the whole production, while they will just take it and put it in their stores, earning a huge chunk of percentage off my hard work, giving them a nice income on the side without moving a finger, while I get scraps and some """fame""", which is actually questionable if it will even come. A lot of them have this tactic where they are low key telling you it will be worth it because they are well known in the industry.

But I've been hurt before with that kind of promise, where they say they will handle marketing costs, but really, that "marketing" of theirs is just sharing a post on their social media channels with a few thousand followers, which is kind of pathetic when you think about it. I can do that as well, I regularly get noticed by a lot of people when I post something on the internet, even though I don't have that much following.

So the point of this thread is that I've been considering to begin putting some stuff of mine on various marketplaces, some tutorials on Artstation and some environments on Unreal marketplace, and I've been wondering if anyone here has done the same and if they have some experience with it they would like to share. I know it can be hard at the beginning, but I've seen some people earning ridiculous amounts of money with it on the side.


Image not available

752x438

FRZHy3OX0AAorOJ.jpg

🧵 Untitled Thread

Anonymous No. 919979

>Open Blender for first time
>Completely lost in arcane and unintuitive interface (this coming from someone whose used GIMP and Solidworks)
>Google Blender tutorials
>184 video long playlist of 5 minute vids that poorly explain how to make some specific object
How am I supposed to learn this shit? I don't want to make a fucking donut, I want a simple guide on how to navigate the god-awful UI, and a concise explanation of what each tool does and what I might want to use it for. Preferably in text + pictures form, not some shitty video.